HWRS (pronounced hours) is a downtime/upkeep system- rewarding players Reroll Tokens based on the quality of their time spent between adventures. The system contains 4 separate phases: Recovery, Rest, Repair, and Replenish.

Part of being a successful adventurer is having the money for the fancy meals and the luxury accommodations. And if you’re going to treat yourself to the best shouldn’t you benefit from it in return? Otherwise where’s the incentive to spend the gold?

The system is quick and easy, using a series of modified skill challenges and a 'pay one price' mechanic, to speed the group through the process, yet its deep enough to allow plenty of roleplaying opportunities to be built around it.

The end of the document contains a section of new magic items that can be used with the system.

HWRS:
The Hero Wellness Reward System
For 4th Edition Dungeons & Dragons
17 Pages / PDF $2.00
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